Space Artemis . Space Artemis .

When Does a Room Become a World?

Why “does this look good?” might be the wrong question in experience design; what a twenty-sided dice taught me about building believable spaces; and why the most useful part of a creative brief might be everything you refuse to put in it.

Read More
Host Artemis . Host Artemis .

What Is This Gathering Actually For?

Why most gatherings are designed around the table and never the reason; what six women and a string of beads did for a friend who was afraid of giving birth; and why the first question of designing any experience is not what to build but whose need it is meeting.

Read More
Host Artemis . Host Artemis .

Polite Hosts Are The Worst

Why the most polite hosts are actually leaving people to fend for themselves, what Poppy's gingerbread house taught me about structure in a gathering, and why an architecture firm needed a cage match to finally tell the truth.

Read More